CANASTA

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Rules of Canasta

Classic American Canasta for 2 or 4 players (partners sit opposite when four play). Match is first to 5,000 points. This page summarizes the rules implemented in this app; see also the full source text in rules.txt.

Deck & deal

Two standard decks plus four jokers (108 cards). Each player receives 11 cards. The remainder is the stock; the top card starts the discard pile (additional cards are turned if needed until a natural four-or-higher tops it).

Wild cards

Jokers and deuces are wild. A wild is melded only with natural cards of a rank (max three wilds per meld).

Red threes

Red threes are laid face up for your side and replaced from the stock when drawn or found in the hand. From a taken discard pile they are laid without replacement. Bonus 100 each (800 for all four) if your side has melded; otherwise they count against you at the end of the hand. Red threes never count toward the open minimum.

Melds

Three or more cards of the same rank (aces down to fours). Sequences are not valid. Black threes may only be melded (three or four, no wilds) when going out. A black three on top of the discard pile blocks taking (stopper only — it does not freeze the pile).

Canastas

A meld of seven or more with at least four natural cards. Pure canasta (no wilds) +500; mixed +300. Additional cards may be added after completion.

Initial meld minimum

Score at deal startMinimum
Below 015
0–1,49550
1,500–2,99590
3,000+120

Card values: joker 50, deuce 20, ace 20, K–8 = 10, 7–4 and black 3 = 5. Canasta and red-three bonuses do not count toward the minimum.

Cut for 100 (4 players)

Before each deal, the player to the left of the dealer cuts. A moving line sweeps the side of a 104-card stack (3s cycle). Press Cut to stop it — if it lands on the 44th card from the bottom (perfect 44-card deal), that team scores +100 base for the deal. Everyone watches the cut and the result.

Discard pile (house freeze)

The pile starts frozen for everyone each deal until it is first taken. Opening with an initial meld does not unfreeze it — only taking the pile does. A wild discard freezes it again until taken. While frozen, you need a natural pair matching the top card (plus enough points to open if you have not opened yet). When not frozen you may take with a pair, natural+wild, or by adding the top card to an existing meld of yours. Wilds and black threes on top cannot be taken.

Going out

Empty your hand only if your side has a canasta (or completes one while going out). You may go out without discarding by melding everything left. With partners, you may ask “Partner, may I go out?” — the answer is binding.

Scoring a deal

The side that first reaches 5,000 after a completed deal wins the match.